
We’re a gaggle of game developers who needed a cozy perch to build our games right here in Ghent.
Game Nest Ghent was hatched in 2025 by Dagmar Blommaert (Like Charlie), Stan Loiseaux (Pajama Llama Games), Andreas Veeckman and Abdelkarim Houari (Tovenaar).
It all started when Pajama Llama had more office space than one studio needed. That extra room became home to Mantis and Tovenaar, and from that shared space, the seeds of something bigger began to grow. We saw the need for a collaborative, supportive environment for game devs in and around Ghent.
To nurture that vision, we founded a non-profit and moved to a larger office to allow for more small indies and solo-devs to join us. Our flight plan is to create a space where ideas fly freely, experiences are shared openly, and small like-minded studios can thrive!




